YelBase - Bomb/Defuse
by Orkan (orkan@op.PL)
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A so called peaceful terrorist group have taken over a small outpost. 
Upon realizing that there encampment has been discovered they have 
decided to blow up there ammo dumps.
The Counter Terrorist must beat them to the dumps in order to uncover 
the evidence and prove to the U.N that they are indeed Terrorists.

COUNTER-TERRORISTS: Prevent the Terrorists
from bombing the either of two ammo dumps. 
Team members must defuse any bombs 
that threaten targeted areas in order to
uncover the evidence about the Terrorist group.

TERRORISTS: The Terrorist carrying the
C4 must blow up the one of two ammo dumps.

(Press FIRE to continue)










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AUTOR NOTES:
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This map was created for the contest of 
Zero Tolerance Killers (http://www.ztkclan.com/)
You can use all materials in this archive as long as the work is 
recognized as original artwork by they autors, and no financial 
profit is made in the process.
Also some credit would be nice :)

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ABOUT TEXTURES:
Almost all textures by myself (including sky), 
some are created in inspiration of Max Payne (thx to Remedy Software),
two snow textures is from cs_office.wad (thx to Sphinx and George_Pooshoes),
and the other, not mentioned yet, are from the greatests Valve installation.

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ABOUT MODEL:
Thx to Thedoenerking for truck model (bigbluetruck.mdl), 
found in http://www.mapping-area.com) It's based on Max Payne texture, 
but I found no credit in zip file. :-0

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SOUNDS:
All sounds created by me.

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ABOUT SOFTWARE:
I use a lot of software designed for HL-CS, like:
Valve Hammer Editor 3.4, Wally, Nem's Mega 3D Terrain Generator,
PakScape, Sprite Explorer, Win Texture Extract, Tarragen and so on.
Also i was use PSP8 and Texture Maker 2.5 for art work,
and Sound Forge 5 for... sounds, I thing :-)

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ABOUT INSPIRATION:
This work is a continuation of my project, started in november'2003, 
when I've fascinated the game MOHAA. But I'm missing my inspiration 
after few days. So, when I've hear about the contests 
(greetings to mieTK), decided to finish up this map 
(almost 20% to go), and here it is - my first finished map!

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ABOUT MY ENGLISH :)
I've never learned this language, so please, don't blame me, 
if you don't understand some things :-) 
Zawsze mogê pisaæ po polsku ... just kidding ;)

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FINISH DATE: 
22 March 2004
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