de_pophouse_b2

Map by MistaX88 [COF]

Using default textures along with a few custom textures by MistaX88.

This map starts off as a small 1-bombsite map that is set up with limited weapons in an attempt to make it play like a Demolition map from CS:GO and be
fun for smaller servers. As player counts increase, however, areas of the map open up to reveal more areas including more weapons and a second bombsite!

Special thanks to everyone who helped me figure out how to set up the counting system at The Whole Half-Life! twhl.info

This map is a beta version! If you've played this map, be sure to leave some feedback or report any new bugs on the maps page on Gamebanana or 17 Buddies!

Bugs:
There is a round 1 bug where sometimes extra doors will open that can't be fixed as far as I can tell. I believe this is caused by a rapid switch from warmup
to round 1 that doesn't allow the counters to be reset making it count a few players in warmup followed by counting the entire team on top of that on the
start of the round.

Sometimes when the player count on a team is right on the line the next door that is supposed to open will not open. This isn't a big deal for the extra
path and second bombsite but it is a big deal for the weapons doors as there are limited weapons for players. I have rectified this by reducing the
number of players required to open each weapon door by 1. This slightly throws off the weapon balance I was aiming for but doesn't completely ruin it
since the balance would still be thrown off by one extra player causing a door with 5 more guns behind it to open.



Play COF! clancof.net