de_bigfreakinhouse_beta2

kratzhatz@gmail.com

CS 1.6 version created by Kr@zZy AKA Vin-LTD. (Not original author)

For more news and work visit:
Vin-LTD.com
YouTube.com/krazzy
Twitch.TV/VinLTD

"Maps + Models + Music and More!" - Vin-LTD

Map objective: The terrorists want to blow up the sink in the bathroom or the washer in the Laundry room. CTs must defend the big freakin house at all costs!!!

Map origin: I decided to re-create a long lost map from a game called Soldier of Fortune 2 (SOF2). This map was originally created by Tweedle Dum & Dee or Gimmeanathlon and TrailerPark. Their map left me with many memories when I first got into PC gaming. Since CS 1.6 is one of my top 10 favorite shooters I decided to port the map over by scratch in order to play it again. The SOF2 community is not as active as it once was. People still play, but there are only a handful of servers without the use of bots. It's very dead these days, in fact so dead that when I tried to e-mail Tweedle Dum & Dee about re-creating their map for CS 1.6, their e-mail address (itrainstoomuch@yahoo.com) was no longer valid. My e-mails just wouldn't go through. So I decided to just go forward with the re-creation. After roughly over a week I've replicated the entire map, with additions and original supplements from the Bigfreakinhouse.pk3. So my hope is that one day the Tweedles will boot up once more only to find out that their map still lives on in another game universe. I take credit for only replicating one of the greatest multiplayer maps known to the online gaming universe. The Tweedle twins are the true authors and really deserve more credit than I could ever ask for. My piece by piece replication pays tribute to them and the memories they have given to me while growing up playing online PC games.

Thank you Tweedle Dum & Dee, Gimmeanathlon and TrailerPark
May your creations live on


(DISCLAIMER: Original design by: Tweedle Dum (aka Gimmeanathlon) and Tweedle Dee (aka TrailerPark) - itrainstoomuch@yahoo.com For Soldier of Fortune 2: MP, my version is not a direct port, everything was made from scratch in hammer 3.5, textures we're borrowed from the bigfreakinhouse.pk3 to replicate the original map, this map has been altered from the original SOF2 layout to fit the CS 1.6 round based game play in its perspective manner)