CS ASSAULT HWL V1
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+ Moved the metal containers in the back area of the warehouse some units back.
+ Back alley’s door has been replaced by a metallic one that slides upwards in order to not interfere with the gameplay.
+ Made the vents taller so that players are not required to crouch anymore.
+ Added wooden crates outside the vents.
+ The warehouse now includes a lot more crates for cover.
+ Added one single barrel in the entire map!
+ Added a ladder to the bridge that leads to the hostage room.
+ Fixed the ladder inside the warehouse to be one way climbable only.
+ Added a metal container inside the warehouse for more cover.
+ Moved the second metal container to a position that terrorists can’t get to anymore.
+ Almost all ladders now have their wideness.
+ Adjusted the height of the warehouse’s metal gate.
+ Added clipping to some areas in order to eliminate the “jolt” effect.
+ Added blue lights to the back aclley area for visibility purposes.
+ Modified the catwalk outside the hostage room.
+ Added ambient sounds without disturbing the gameplay.
+ Added lots of map detailing (and easter eggs!).
+ Added lights to areas in order to make players a lot more visible.
+ Added a new storage area to the back alley that leads to the warehouse.
+ Added a ramp next to the front warehouse’s metallic gate.
+ Lots of more areas are now wallbangable.
+ Greatly Improved navigation for bots.
+ Two of the pillars in the warehouse are now breakable.

- Removed some of the bridge concrete barriers.
- Removed the cameras that terrorists could use outside the hostage room.
- Removed collision of the truck’s wheels.

